Motivation in Human Design

Motivation is the top right arrow of the Variable, set by the Color of the Personality Sun and Earth. It names why the mind does what it does — the underlying drive that colors how a person conceptualizes what they see and how they deliver it to others. It is the fourth of the four steps, Awareness, the point at which a well-fed brain, a body in its environment, and a correct view finally give the mind something true to work with.

Motivation is not something the mind chooses. Like every part of the design it is built in, and it belongs to the Sun and Earth, which carry the largest share of the chart and set the style in which a person plays out their role. When the motivation is correct, it is backed by the Tone and the sense beneath it; when it isn't, the mind runs on a motive that has no intelligence behind it.

Each motivation has two forms, set by the Tone of the Personality Sun. A Strategic mind (Left) focuses, organizes, and plans. A Receptive mind (Right) takes in and holds, and releases what it holds when it is drawn out.

ColorMotivationStrategic (Left)Receptive (Right)Transference
1FearCommunalistSeparatistNeed
2HopeTheistAnti-TheistGuilt
3DesireLeaderFollowerInnocence
4NeedMasterNoviceFear
5GuiltConditionerConditionedHope
6InnocenceObserverObservedDesire

Every motivation has a harmonic partner three Colors away, and when the mind is in charge of the life, the motive it runs on is often that partner rather than its own. This is transference, and it is one of the clearest signatures of the not-self: a person designed to be driven by Desire who has no wish to lead, or a person designed for Innocence who is determined to take charge. Transference can't be removed, and it isn't meant to be — seeing it is part of awareness — but it can be recognized, and the way back runs through Strategy and Authority rather than through effort of will. More on the mechanism in transference and distraction.